The project "Reality ~ Reality'" aims to reignite people's connection to real life by reactivating their physical senses, countering the numbness caused by escapism through activities like gambling, virtual gaming, or substance use. This sensory project explores the weight and physicality of the huma

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n body through a blend of limbs, prosthetics, garments, and behaviours. By engaging with specially designed "receptacles" that transform from empty shells to tangible extensions of the body, the wearer experiences heightened bodily awareness through intentional, weight-sensing positions, such as lifting a thigh with one hand.

The title ‘Reality ~ Reality’’ draws from the geometric concept of similarity, where two objects, though separate, share identical shapes and proportions. In geometry, if two objects are similar, one can be exactly reproduced by uniformly scaling the other. For instance, two triangles with proportional corresponding sides and angles are considered similar, denoted as △ABC ~ △A'B'C'. This idea of similarity reflects my exploration of two realities that are distinct yet fundamentally alike.

This project stands at the intersection of body, accessory, and garment, and my intention is to break the boundaries between all three. I consider my designs to be ‘embodied fashion’ which suggest a series of performative activities that promote a re-connection to the body through sensory perception.
I am dedicated to representing the human body through the intricate crafts-
manship of wet-molded leather, creating pieces that act as extensions of the body. These crafted leather forms are designed to be worn, allowing the wearer to experience a sense of unity between their own body and an 'empty' form. Garment elements such as cuffs, shorts, trousers, and jackets serve as connec- tions, symbolizing the fusion between the crafted body and the real one.

The collection features radical accessories that originate in the body, are worn, carry its weight, and become part of it. These pieces not only enhance bodily awareness but also reaffirm self-identity through sensory engagement.

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Date

1 décembre 2024

Typologies

Bags, Leather goods, Footwear, Fashion artefacts & show pieces, ACCESSORIES, FASHION DESIGN, CRAFTSMANSHIP

Méthodes

CRAFTSMANSHIP, LEATHER, LEATHER WET MOLDING, BODYCASTING

Matières

Denim, Leather